The Look and Listen Floor Puzzle range includes:
- Look & Listen On the Farm
- Look & Listen Transport
- Look &Listen At the Zoo
- Look & Listen Band
- Look & Listen Nursery Rhymes
- Look & Listen Honey Bear Home
Each puzzle set contains a CD with the sounds. (In some cases the puzzle may have a cassette tape, in which case a CD of the sounds may be purchased separately. Check each product's description.)
Each Look & Listen puzzle has between 24 and 35 pieces and the completed size is 62.5 cm x 45 cm.
Activities:
These tracks are arrange to 'read' from left to right and from top to bottom. Encourange children to do this in the reading activities.
How to use the puzzle with the audio CD:
- Children assemble the puzzle and
- listen to all the tracks on the CD
- point to the relevant picture when they hear the sound
- Children remove the inset pieces from the puzzle and place them on a table in random order. They
- listen to the CD
- find the insert pieces that contain the animal/vehicle/instrument etc that makes the sound and places them in the correct frames
- Children identify the animals or vehicles
- Ask them to name the animal/vehicle/instrument etc and also to imitate the sound it makes. Ask them questions based on various facts found in the instruction pamphlet (eg What does the animal eat? When is a fire engine used? What is a baby lion called? What is a group of hippo called? Where would you look for a hammer? etc)
Specific skills developed:
- Auditory Awareness: An awareness of different sounds made by eg animals, vehicles, musical instruments
- Auditory Closure: The ability to hear to the end of an instruction, word, rhyme, song
- Auditory Discrimination: The ability to discriminate between different sounds of animals or vehicles or instruments
- Auditory Memory and Recall: The ability to remember what was heard and to recall it at a later stage
- Fine Motor Co-ordination: The co-ordinated movements of the small muscles and joints of the body, eg fingers, wrists and hands
- Visual Figure-Ground Perception: The ability to focus attention on a particular item, placing it in the foreground, while allowing everything else to fade into the background.
- Intellectual Development: The ability to form concepts, to understand, to judge, to solve problems, to make decisions, to reason and to recognise
- Social Play: When children interact with each other learning to play together, take turns and follow simple rules
- Vocabulary and Knowledge base. The vocabulary that children use and their 'knowledge base' that they refer to while telling or talking
Sounds in each puzzle:
 |
Horse - neighs Dog - barks Bee - buzzes Sheep - bleats Owl - hoots Pig - grunts; squeals
|
Cow - moos Frog - croaks Rooster - crows Duck - quacks Hen - clucks Tractor - engine sound
|
 |
Jet Helicopter Truck Train Donkey Cart Ambulance
|
Car smash/crash Ice Cream Vendor Fire Engine Motorbike Tugboat Motor car
|
 |
Track 1: Monkey - chatters Track 2: Bees - buzz, hum Track 3: Parrot - talks Track 4: Goat - bleats Track 5: Peacock - screams Track 8: Lion - roars Track 9: Owl - hoots Track 10: Gorilla - roars, grunts
|
Track 11: Elephant - trumpets Track 12: Wolf - howls Track 13: Seal - barks Track 14: Dolphin - clicks Track 15: Frog - croaks Track 16: Hippo - brays Track 17: Flamingo - honks Track 18: Bear - growls
|
 |
Saxophone Double Bass Flute Piano Trumpet Electronic Keyboard Violin Drums Singer
|
|
 |
Track 1: Polly put the kettle on Track 2: Tom, Tom the Piper's son Track 3: Baa baa black sheep Track 4: Humpty Dumpty Track 5: Hickory Dickory Dock Track 6: Mary had a little lamb |
Track 7: Sing a Song of Sixpence Track 8: Goosy Goosy Gander Track 9: Ride a Cock Horse Track 10: Three Blind Mice Track 11: Jack and Jill Track 12: See Saw Marjory Door
|
 |
Squirrels Cat Birds Hammering Toilet flushing Baby gurgling Vacuum cleaner |
Dog barking Piano Telephone ringing Grandfather clock chiming Doorbell Party sounds
|